20 Principles for APL Design (2017)

 

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Visual design is a critical factor in the composition of every Akropolis Performance Lab piece. We are very deliberate in the selection of each element brought in to enhance both the work of the actors and the experience of the spectators, with particular attention not only to cohesion within the production itself, but consistency to the aesthetic principles we’ve developed over nearly 20 years and which form a foundational, minimalist through-line for our entire body of work.

The Glas Nocturne at CATAC Balch Street Theatre Akron OH (Photo: Annie Paladino, 2015)

For the last 10 years or so – in addition to directing – I have acted as scenographer for our productions, in collaboration with our Artistic Associates; determining the scenic, lighting, and costume designs. This throws off some people, who question why no designers are credited, and who wonder if that means we just pull these things together with less emphasis than we place on the acting and dramaturgy. Of course, nothing could be further from the truth. Every detail of an APL production is a carefully considered aspect of the dramaturgy, approached with equal importance.

This year, we are bringing in designers once again for 730 Steps, prompting me to put into writing those guiding aesthetic principles, so they can be shared and understood by our new partners. And while they are specifically geared toward design in this form, these are the same fundamental principles which guide all aspects of our creative work.

Ecce Faustus at Westminster Presbyterian Church, Ballard WA (Photo: Mark Zufelt 2016)

20 Principles for APL Design

  1. Use as little as possible, but of the best quality possible
    •  based on money, availability, & time
  2. The space is always what it is. The design happens within and in relationship to the-space-itself
  3. Exploit the difficulties and flaws, don’t try to hide them
  4. Don’t provide the spectator with answers. Give them just enough to recognize the questions and draw their own conclusions
  5. Use Real Objects, unless unobtainable
    • Fabricated Objects should be made with the highest degree of craftsmanship and “real world” permanence
    • Theatrical Facsimiles are not acceptable
  6. Everything on stage should be practical. Question anything that is purely decorative
    • Everything should be able to serve multiple functions
      • As it is
      • As it could be
      • As it has never been before
  7. No electronic or recorded sound effects. All sound created by the performers
  8. No Technical Special Effects (fog, strobe, video projection, etc). Whenever possible “stage magic” should be created by the actor or the architecture
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    The Glas Nocturne at APL Downstairs Studio, Lake Forest Park WA (Photo: Joe Patrick Kane 2015)

  9. Shadow is at least as valuable as Light
  10. Before using gobos or other effects, determine whether the same result can be produced by an actor or the architecture interacting with the light
    • If not, What is the intent?
    • is it indispensable?
  11. Use unusual angles
  12. Use color sparingly, to maximum effect
  13. Use everything sparingly, to maximum effect
  14. Costumes should never dictate what an actor cannot do
  15. Actor insight is crucial regarding costumes
  16. Light, set, and costumes should stimulate the spectator to develop an understanding of people, place, and atmosphere
  17. Light, set, and costumes should stimulate the actors toward always greater awareness and precision
  18. Light, set, and costumes should provoke the actor, not solve their problems for them
  19. No principle is inviolate
  20. Once conceived, question everything
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Seneca’s Oedipus at WSFGC Garden House, Seattle WA (Photo Julia Salamonik 2006)

 

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